{
  "background_color": "#114611",
  "categories": [
    "games",
    "strategy",
    "tower-defense",
    "pixel-art",
    "2d"
  ],
  "description": "Strategic base-building with automated warfare. Design your fortress, establish resource production, and deploy self-directed units that explore, gather, and battle autonomously.",
  "display": "standalone",
  "icons": [
    {
      "sizes": "16x16",
      "src": "assets/base_16.png",
      "type": "image/png"
    },
    {
      "sizes": "512x512",
      "src": "assets/base_512_pixelated.png",
      "type": "image/png"
    }
  ],
  "name": "Pixel Fortress",
  "screenshots": [
    {
      "form_factor": "wide",
      "label": "Strategic base building and unit pathfinding gameplay",
      "sizes": "1920x1080",
      "src": "assets/screenshots/InGame_Screenshot_01_building-placement-paths.png",
      "type": "image/png"
    },
    {
      "form_factor": "wide",
      "label": "Huge procedurally generated map exploration with large bases and resource management",
      "sizes": "1920x1080",
      "src": "assets/screenshots/InGame_Screenshot_02_big-maps.png",
      "type": "image/png"
    },
    {
      "form_factor": "wide",
      "label": "Epic battles with numerous units engaging in automated combat",
      "sizes": "1920x1080",
      "src": "assets/screenshots/InGame_Screenshot_03_lots-of-units-going-battle.png",
      "type": "image/png"
    },
    {
      "form_factor": "narrow",
      "label": "Title banner - Portrait view",
      "sizes": "1000x1800",
      "src": "assets/logo_portrait.svg",
      "type": "image/svg+xml"
    },
    {
      "form_factor": "wide",
      "label": "Title banner - Wide view",
      "sizes": "1000x300",
      "src": "assets/logo_banner.svg",
      "type": "image/svg+xml"
    },
    {
      "label": "2D pixelated sprite",
      "sizes": "512x512",
      "src": "assets/base_512_pixelated.png",
      "type": "image/png"
    }
  ],
  "short_name": "Pixel Fortress",
  "start_url": "play.html",
  "theme_color": "#228b22",
  "version": "x.x.x-latest",
  "version_name": "x.x.x-latest"
}